Tuesday, September 15, 2009

Perfect World on Piano

A little something I played on piano:

http://www.youtube.com/watch?v=Ld0Xs9EwkeU

Best Classes

Generally speaking these would be the best classes at PvP and PvE at endgame. By endgame I mean, you have heirograms, all your skills, +12 gear, replacement dolls, etc.

PvP (solo):

1. Venomancer - Why? Because venos have magic attacks and their pets (normally taught skills that lower magic and physical defense) have physical attacks. They have no particular weakness if they are wearing light armor (what you really should be wearing). Physical defense is not a problem since fox mode grants 120% increase in defense. In addition, they can completely wipe off a level 3 fury burst or anything else they have.

2. Wizard - Why? Nuke. Nuke. Nuke. Defense is not a problem since like the veno, earth barrier grants 120% increase in defense. Note: has problems with robes.

3. Archer - Why not before wizard? Because you don't do much damage to a wizard but a wizard can nuke you hands down. The good thing about archers is that they can crit the living daylights out of robes. Note: Here's what all the pros do to take away the weakness of close-range half damage: most archers have a fist, just in case, for close combat.

4. Cleric - It's really not as bad as you might think it is because of the buffs, debuffs, and sleep. Don't underestimate them just because I put it 4th on the list.

5. Blademaster - I didn't know which to decide, cleric or blademaster first. I picked the cleric because a blademaster has limited range. Meaning, someone can always just kite them, run away, etc. There is a small pause before you can attack someone.

6. Barbarian - Barbs at endgame are rediculously hard to kill. It takes a couple people to kill one, unless you are a hardcore magic nuke like a wizard or a venomancer. The thing with barbs is that they can stun you like there is seriously no tomorrow, and I really get scared by all those stuns, but after the stun, they don't do very much damage. Don't get me wrong, barbs can kill certain classes. For example clerics, if they chain stun them, but not very flexible with other classes.

Small note:

Archers and Barbarians are just not meant to fight each other. Barbs miss archers a lot as well as when they hit, they don't do much damage to an archer. Now, for the archer, physical attacks do approximately negative damage to a barb, so the only option is metal attacks, maybe your one wood attack, but that's it. With such a huge hp pool, you can't kill a barb within the 10 second heiro tick. I doubt even with level 3 fury burst due to cooldown of the attacks.



PvE (solo):

1. Venomancer - I guess I'm kindof saying venomancer is the best class huh? With a pheonix and hurcules??? Yeah, kind of. It's like getting attacked by two classes. One with physical attack and one with magical.

2. Blademaster - They have cloud sprint to gather a lot of monsters, then stun, then aoe attacks.

3. Mage

4. Cleric

5. Archer

6. Barb - I'm not saying being a barbarian is the worst class, I just mean that barbs are made for what they were intended to do. TANK!!!